[…] As seen on Sara’s blog, a story that apparently stunned her into a punctuation mark: World of Warcraft has - brace yourself - it’s coming - are you braced - hyperidealized views of the female form. (I warned you to brace yourself.) Good game design presents many challenges, not the least of which is to create interesting avatars that will resonate with your player base. While it is understandable that Blizzard would wish to do whatever it can to maintain its success, it is also important to look at the costs of that success. […]
[…] Gender issues seem to have become a bit of a meme on the developer blogs as well. Sara Jensen linked to a short article on hyper-idealized avatars, which Scott Jennings commented on in depth. (Cameron beat me to that one, and had actual commentary to boot!) […]
[…] As seen on Sara’s blog, a story that apparently stunned her into a punctuation mark: World of Warcraft has - brace yourself - it’s coming - are you braced - hyperidealized views of the female form. (I warned you to brace yourself.) Good game design presents many challenges, not the least of which is to create interesting avatars that will resonate with your player base. While it is understandable that Blizzard would wish to do whatever it can to maintain its success, it is also important to look at the costs of that success. […]
I Like Orc Butt And I Cannot Lie | Broken Toys wrote:
[…] As seen on Sara’s blog, a story that apparently stunned her into a punctuation mark: World of Warcraft has - brace yourself - it’s coming - are you braced - hyperidealized views of the female form. (I warned you to brace yourself.) Good game design presents many challenges, not the least of which is to create interesting avatars that will resonate with your player base. While it is understandable that Blizzard would wish to do whatever it can to maintain its success, it is also important to look at the costs of that success. […]
Posted on 07-Jun-07 at 2:37 pm | Permalink
Time for a new computer « Voyages in Eternity wrote:
[…] Gender issues seem to have become a bit of a meme on the developer blogs as well. Sara Jensen linked to a short article on hyper-idealized avatars, which Scott Jennings commented on in depth. (Cameron beat me to that one, and had actual commentary to boot!) […]
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I Like Orc Butt And I Cannot Lie « Broken Toys wrote:
[…] As seen on Sara’s blog, a story that apparently stunned her into a punctuation mark: World of Warcraft has - brace yourself - it’s coming - are you braced - hyperidealized views of the female form. (I warned you to brace yourself.) Good game design presents many challenges, not the least of which is to create interesting avatars that will resonate with your player base. While it is understandable that Blizzard would wish to do whatever it can to maintain its success, it is also important to look at the costs of that success. […]
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